
Stardock has released updates for Sins of a Solar Empire and its expansion Entrenchment, now available for download via Impulse.
The hot fixes do just that bringing several patch-ups to the titles as well as some improvements.
From the patch notes:
* Fix for Akkan's colonize potentially creating neutral resource extractors.
* Fix for Adept Drone Anima not behaving correctly in original Sins.
* Fix for NanoHullRepair sound effect.
Jam Weapons will now only be autocast when a threshold number of enemy strike craft are in range. (Entrenchment Only)
* Improved AI and autocast usage for Flak Burst, TelekineticPush, MassDisorientation and PhaseOutFighters. (Entrenchment Only)
* New AIUseTime for modding: OnlyWhenManyTargetsInRange. (Entrenchment Only)
* Fixed bug with mines not targetting or detonating if their owner player didn't have vision at their planet. (Entrenchment Only)
* Included dll's to make sure ConvertData runs correctly for modders.
* Included Developer builds for modders.
Photo Credit: Stardock