The NSA spying controversies have put the spotlight on the Xbox One and the bundled Kinect sensor. Microsoft provided additional information of its privacy policies Friday that details what is and what is not shared by the console.
According to Microsoft, the Kinect sensor measures the distance between key points on user's face to create a unique number that is used to recognize and automatically sign-in the user. However, "No one could look at the numbers and know they represent you," the company asserts. "This authentication information stays on the console and is not shared with anyone."
The Kinect sensor can also reads facial expressions for certain games but is not used to identify players, "stays on the console and is destroyed once your session ends," according to Microsoft.
Those worried about the Kinect watching them can turn it off at anytime or simply never hook the device up to begin with. It is not required for the Xbox One except with select games such as Kinect Sports Rivals. Additionally, the console has various user settings to restrict what information is collected by Microsoft and what information is shared.
Microsoft does state that it uses the information to provide targeted ads to users and will share it "with companies we've hired to provide services on our behalf." Information can also be shared "to comply with the law or respond to legal process or lawful requests, including from law enforcement and government agencies."
The Xbox One releases on Nov. 22.
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