Microsoft is making strides to turn things around in the indie game department. The process is getting better, yielding a growing catalog, which may include No Man’s Sky.
Xbox One has had a up and down road when it comes to indie game policies. But since the swing towards a smoother path, Microsoft has been gaining ground with independent developers, attending game events and improving their submission process, which should make life easier for any studio trying to publish on MS’s new console.
“We want to make the [submission] process as easy as possible,” said Microsoft’s Chris Charla, the person in charge of approving titles for Xbox One. “We’re out there talking to developers all the time,” he told OXM in an recent interview.
Announced back in August, Microsoft’s current self-publishing program, ID@Xbox is the pipeline for developers to go through in order to publish on Xbox One. According to Charla, recent changes have been made to this program, but most of them have been done internally. Other than this, MS has been hard at work getting development packages out to studios.
“We’ve really just been focused on getting the devkits out to developers, setting up some of the policies and contracts internally,” Charla details.
Of the titles being considered for Xbox One, Charla is uncertain which games will be exclusive. But he did allude to the possibility of No Man’s Sky, one of the more exciting ip buzzing since garnering hype at this year’s Video Game Awards (VGX), coming to the MS console.
“I would be super psyched if [Hello Games] want to bring that game to Xbox,” said Charla. When asked if he was in negotiations with the studio, Charla simply grinned.
As for the games, Xbox One presently houses over 50 titles in production through the ID@Xbox publishing system. Announcements, as Charla notes, will come from the developers themselves. Xbox One owners can expect to see some of these games “early-ish in the new year.”