Rumors of issues with the Xbox One operating system and Xbox LIVE persist with more anonymous reports from anonymous developers. Microsoft Director of Product Planning Albert Penello and a developer from the Xbox One team both sounded off late Monday on the drama behind the rumors.
"It's like Xbox One has become Britney Spears back when every part of her life was under constant surveillance by the media\paparazzi," the anonymous Xbox One developer wrote on Reddit in response to the rumors. "Every detail, relevant or not, could be taken, fed, digested through social media, and emerge as a complete new beast over the span of a day."
"A console launch is huge and intricate. Every product has bugs and will have bugs throughout the entire product lifetime. I suppose media outlets need to dig for straws to create 'content' for their readers."
He went on to note that the "QFE5 build" referenced in the post that is reported to be "fine" is actually several weeks old and the latest build has many more improvements.
Meanwhile, Penello essentially says that this is all much ado about nothing.
"As for all the other stuff blowing up over the weekend, I will make one small comment: There is a really bizarre phenomenon going on right now where the frenzy for news, drama, and behind-the-scenes dealings is clouding logic and reason," he stated. "There is nothing going on behind the scenes nearly as interesting as everyone would like to believe. We are a month away from launch, and people are working hard to finalize the last of the bugs. There are still a lot things left to be done. We’re crunching and I’m sure Sony’s crunching too.
"I know people are excited. I’m sorry but things are nowhere near as dire or dramatic or exciting as everyone would like to believe. That’s why I’m not commenting on every single random rumor that comes along, because everything I see is so drastically overblown vs. reality," Penello concluded.
Microsoft Studios Vice President Phil Spencer also dismissed the rumors yesterday.
As we stated yesterday, the sausage making that goes into software development is not always pretty and is frequently a game of dealing with work arounds and issues until the software is finalized for release. The proof will be the launch of the Xbox One on Nov. 22.
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