Xbox One and PS4 will surely open up new, exciting oppportunities for developers, and it looks like the two systems will be able to allow developers to do things they've never done before.
In an exclusive interview with Examiner.com, Jens Matthies, who is the creative director at MachineGames, talked about his experiences on the Xbox One and PS4 thus far.
"Game development is so complicated and you have various components, but some things on the performance side, we are able to drive real-time blend shades, for example. That is really good for extreme facial expression, like big smiles. Those kinds of things are really hard to do.
"Next-gen allows us to take steps that we have never done before. It's also on the gameplay side, you have a new model for connectivity that you can exploit. It's not one thing with next-gen that makes game creation better, it's many different things.
"Obviously it's going to look better, but you don't want to change the gameplay experience for the current-gen players. So I would say the gameplay is going to fundamentally feel the same, but the fidelity will be a lot different on the next-generation consoles," Matthies said.
It's going to be very exciting to see what the Xbox One and PS4 versions of Wolfenstein: The New Order will be able to do. It's a great time to be a developer and consumer in this industry.
Wolfenstein: The New Order is set to hit current-generation systems, Xbox One, PS4 and PC sometime next year. For all of our latest exclusives, previews, reviews and features, follow us on Twitter and like us on Facebook.