Undoubtedly you've logged into your Xbox 360 or PS3 dying to play your game only to find out that you have to download a huge patch before you can play. (Looking at you Battlefield) If not, at the very least you've had to wait while the latest downloadable content installs. In an exclusive interview with John Bruno, Lead Program Manager at Xbox Live, he commented on how that won't need to happen anymore thanks to Xbox One's Xbox Live Compute.
"One of the key benefits of cloud computing is this idea of running games as more of a service, where you go to games everyday and the updates are constant," he told us. "They can roll patches quickly; users see tweaks in the game or in the AI without having to make these giants patches or things of that nature. Developers will be able to do that without disrupting the world, which is pretty cool."
Pretty cool indeed, could the days finally be gone where you have to wait an hour before finally getting to play your favorite game? We certainly hope so.
The Xbox One launches on November 22.