Xbox 720 will be featuring some advanced tech, but one game developer said its processing power will be crucial to the advancement of AI in games.
According to a report from NowGamer yesterday, Daniel Bisson, who is "Tomb Raider’s" game director, talked about how AI will depend on how the processing power is from the Xbox 720.
"If we can have a lot of code that permits to have a lot more complex AI behaviour tree in the next-gen.
"I’d be able to create more and more realistic behaviour, where you can tell a story much more dynamically than it being all scripted.
"The processing power is the hard limit. [We need] something with more power, that will allow more complex behaviour states," Bisson said.
Bisson then talked about the AI in the recently released title, "Tomb Raider."
"In the case of Tomb Raider, we have self-preservation components. We have them navigating an organic environment, which is a very complex algorithm. Normally, the AI only sees geometry, steep angles, but people don’t know that.
"Right now we’re limited to free decision-making in advance; but having an AI adapting himself to your tactics. An AI that can simulate emotions is much more complex. I don’t think we’re there yet, but I’d like that to be in the next generation.
"We know that when a player is playing, he makes a lot of millisecond decisions and the branching in his brain is very complex… An AI could react to all these possibilities," Bisson said.



















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