According to a report from VG24/7 on Friday, Overkill Software’s Simon Vikland talked about how after a game is released, there is still a lot developers want to do with a title, but that it's expensive to add more on consoles.
"It surprised us how much we wanted to do after we’d finished the game, [because] on the PC we can do it for free – let’s put it up there.
"It costs a lot of money to do that on consoles, and it’s not up to us, unfortunately – we’re not made of money.
"So we thought, let’s wait until we have enough changes and then we can pay that cost and put the patch out there on PS3," Vikland said.
Vikland then discussed that what he has heard regarding self-publishing is a strong rumor, and that he hopes it turns out to be true.
"That’s how first-party designed it, and I’ve heard stories that for the next generation, they’re making it possible to self-publish patches.
"That’s a rumour. And that would be nice.
"At the same time I understand why first-party wants to keep control of everything – they want to play-test, they want to make sure that it doesn’t crash. Because that’s the whole idea of a console – it’s for the casual gamer, it works all the time," Vikland said.