Fans anxiously awaiting the arrival of “Titanfall” and the “Titanfall: Collector’s Edition” for Xbox 360 are getting another exercise drill in patience. The release date of the first-person shooter game for the Xbox 360 console was pushed back to April 8, according to its publisher this week.
Electronic Arts Inc. (EA) announced Wednesday (March 19) that the game is still undergoing some final development tweaks. As CNET reports, prior to this recent delay, “Titanfall” for the Xbox 360 console was scheduled for a March 25 release in North America. “Titanfall for Xbox 360 will now be releasing on April 8 in North America, and beginning on April 11 in Europe,” executive vice president at EA Studios, Patrick Söderlund said in a statement.
Söderlund explains that EA is working with developers at Bluepoint Games to optimize “Titianfall” for Xbox 360 before it finally lands in retail stores. “I’ve been playing the game a lot, and it is fantastic. But we see a few things that can be made even better, so we’re giving Bluepoint a little more time to do just that and deliver an epic 'Titanfall' experience for Xbox 360 players,” Söderlund said.
Bluepoint Games was hand chosen to build Titanfall for Xbox 360 by the Respawn Entertainment, the game’s developer, according to IGN. Some of the studio’s previous projects includes work with Sony for the “God of War Collection”, the “Ico and Shadow of the Colossus Collection”, “Playstation All-Stars Battle Royale” for Vita and “Flower" for both PS4 and Vita.
Söderlund assures that “Titanfall” for Xbox 360 will not be any different from the Xbox One and PC versions. "The game will feature the same 6v6 gameplay, maps, modes, weapons and Burn Cards as the Xbox One and PC versions of the game. We appreciate everyone's patience as we get the last details right," Söderlund said Wednesday.