Bryan Williams has provided an explanation in regards to the limitations of the “30 Years of WrestleMania” mode for the upcoming Playstation 3 and Xbox 360 video game, “WWE 2K14.” In an interview with MTV Multiplayer on Sept. 6, the lead game designer disclosed that players won’t be able to control as the losing wrestler during the classic matches.
Bryan Williams revealed that the development team deliberated over the issue. Several members would have liked to reenact the classic moments through the losing perspective while others wanted to change history.
However, they ultimately decided to have players only use the winning wrestlers as they did not want to “water down” the “30 Years of WrestleMania” mode. He did tease that their stance may change with future iterations of the video game series. You can check out several screenshots of the new campaign in the slideshow near the top of this article and his comments below (courtesy of MTV Multiplayer):
But we didn't want to water down the mode. We set our sights and focus on one area, so it could be as polished and refined as possible. Because the more things you add on the more you need to check and tune. So we said, maybe next time we'll think about doing similar to that.
The “30 Years of WrestleMania” campaign for “WWE 2K14” features 45 classic matches that took place during the illustrious history of the annual pay-per-view event. A lot of the classic wrestlers were brought back as a result of the new mode.
“WWE 2K14” is due to be released for the Playstation 3 and Xbox 360 current-generation consoles on Oct. 29 with an official price tag of $59.99 each. You can pre-order the product from Amazon in the following links: “WWE 2K14”