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'Wolfenstein: The New Order' dev: 'Inglorious Basterds' helpful with game's tone

Wolfenstein: The New Order
Wolfenstein: The New Order

The 2009 war film Inglorious Basterds was "immensely helpful" in shaping the tone for developer MachineGames' upcoming first-person shooter Wolfenstein: The New Order.

Speaking in an exclusive interview with Examiner about whether or not the aforesaid film provided The New Order with any inspiration, Jens Matthies, creative director at MachineGames says, "We are taking the player on an epic adventure through some awesome locations. You’ll get to meet fascinating characters, realized in the deepest narrative we’ve ever integrated into a game.

"While Inglorious Basterds was never a direct influence, it did provide an immensely helpful way to communicate the tone we were going for with our story. Wolfenstein: The New Order is similar to Inglorious Basterds in the sense that both are a combination of over the top action packed pandemonium, married to a highly resonant drama."

In a way, players will be able to influence the tone of the game, as well. Revealed on a Reddit AMA last week, The New Order features an alternate timeline. That timeline is a direct result of a decision made by the player early in the game, which will change its "vibe," according to Matthies.

"The player is tasked with a choice early on in the game," he told Examiner. "Depending on what you choose a specific timeline will open up which alters the vibe of the game. This fact, along with all of the perks and collectible functionality makes a very good case for a second playthrough."

Matthies also mentions that a speed run of the 15-plus hour game can "probably" be done in 10 hours.

Wolfenstein: The New Order is slated for release on May 20 in North America and May 23 in Europe on PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC. Pre-ordering the game on PS4, Xbox One or PC will grant players access to the new DOOM beta. Also, PlayStation Plus subscribers will receive a $7 discount if they opt for a digital copy. For more on the game, read our hands-on preview and be sure to check back next week for our review.

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