With Respawn Entertainment attending E3, Call of Duty should pay attention (Photos)

Ask any Call of Duty player what the pinnacle of the franchise is and 8 out of 10 times they are almost certain to answer "CoD 4." The other 2 times are reserved for either Modern Warfare 2 (with a "but with out" after it) or Black Ops. This is due to several reasons, some caused by nostalgia, some caused by actual truth and some (most) caused by sheer boredom of the series direction and over saturation.

Going along these lines, any Call of Duty veteran will most always follow up "CoD 4" with "original Infinity Ward." As most know, the now infamous Activison development company has gone through more layoffs, restructuring and lawsuits than either company would care to admit.

The final outcome of said lawsuits have left Infinity Ward a shell of it's former self and the original owners, Jason West and Vince Zampella, out to dry. The good news is, most fans know who is truly responsible for Call of Duty's original success, and lucky for them Jason West and Vince Zampella started Respawn Entertainment shortly after their departure.

We all know Respawn Entertainment has something in the works. But aside from a (laughably) blurry "teaser" picture released eons ago, nothing is known about their assumed "CoD Killer." With news of them finally attending E3, we can start to rationally hype what we may see.

Although we know nothing about their game, we can set a benchmark with what they have to offer on the development side of things. Getting back to that "original Infinity Ward" statement I mentioned earlier, here is a list of everyone at Respawn Entertainment who was apart of arguably (more often than not) the best installments in the Call of Duty series: Call of Duty: Modern Warfare and Modern Warfare 2.

  1. Brad Allen - Artist
  2. Brent McLeod - Game Designer
  3. Bruce Ferriz - Animator
  4. Chad Barb - Software Engineer
  5. Chad Grenier - Game Designer
  6. Cheng Lor - Character Technical Director
  7. Chris “Soupy” Dionne - Game Designer
  8. Chris Lambert - Software Engineer
  9. Drew McCoy - Systems Administrator
  10. Earl Hammon - Software Engineer
  11. Geoff Smith - Game Designer
  12. Jake Keating - Game Designer
  13. Jason McCord - Game Designer
  14. Jason West - President
  15. Jiesang Song - Software Engineer
  16. Joel Emslie - Artist
  17. Joel Gompert - Software Engineer
  18. John Haggerty - Software Engineer
  19. Jon “Slothy” Shiring - Software Engineer
  20. Jon Davis - Software Engineer
  21. Kristin Christopher - HR/Recruiting Manager
  22. Mackey McCandlish - Game Designer
  23. Mario Perez - Mocap Technician
  24. Mark Grigsby - Animator
  25. Mohammad Alavi - Game Designer
  26. Paul Messerly - Animator
  27. Preston Glenn - Game Designer
  28. Rayme Vinson - Software Engineer
  29. Richard Baker - Software Engineer
  30. Robert “RoBoT” Gaines - VFX Artist
  31. Roger Abrahamsson - Game Designer
  32. Ryan Lastimosa - Artist
  33. Sean Slayback - Game Designer
  34. Steve Fukuda - Game Designer
  35. Todd Sue - Artist
  36. Vince Zampella - General Manager
  37. Will Cho - Artist

So there you have it, the foundation for success. The team responsible for the largest first person shooter of this generation has all the talent and creativity that created the original without the constraints and limitations that have come bound to the series originality and evolution in the end.

Here is to hoping the best for Respawn Entertainment, now show us the damn game already!

Let me know what you think about Respawn Entertainment harboring what is essentially the dream team of Call of Duty's past. Subscribe to me here or follow me on twitter @NicholasGigante.

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, Long Island Video Game Industry Examiner

Nick has been an avid gamer since the early 90's and has worked in the videogame industry since 2005. His life goal is to have a career in the gaming industry, and is always looking for suggestions and opinions! You may contact Nicholas with your comments and questions.

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