While The Division won't be allowing players to drive vehicles around New York City, it will be featuring a very realistic looting system. Realism is a strong point of emphasis for The Division, and it seems to be reflected in each aspect of the game.
Food and water are going to be just a few items that players will need to collect during their time in NYC. Fredrik Rundqvist, who is an executive producer on Tom Clancy's The Division, spoke with Examiner.com about the game's looting system and where players can expect to find certain items.
"For a typical RPG, if you kill a badass guy you get loot right? That’s going to be in The Division, but what we also want to do is provide contextualized looting.
"If you’re looking for ammo, you will go into a sporting goods store or a police station. If you’re looking for med-kits, you go into the hospital, so it’s not going to just be spread out randomly all over the world. You can really imagine where it would be in the real world and head there in the game," Rundqvist said.
That makes perfect sense, doesn't it? This is definitely a good thing to hear from Massive. Since they are being so adamant about reality and realism being at the forefront of their game, finding bullets in a hospital would probably not correlate too well.
Not allowing players to drive around the city of New York will help people notice all of the content there is to experience. Rundqvist discussed why they made the choice to not enable driving in The Division.
"I think it’s fair to talk about the density of content, all of the details and all of the realism. That’s one of the reasons why we didn’t want vehicles in the game because when we tried it out, you would just drive past all of these great things and miss them," Rundqvist said.
While this detail has already been confirmed and discussed a bit, Rundqvist just wanted to make sure players understood why cars would not be available in the game. From what we've seen, the emphasis on cover-based gameplay, and looting inevitably playing a major role in the game, will make the absence of driving a good thing. Flying aircrafts also doesn't seem likely.
That word "density" also feels a bit overused since we heard it so much leading up to Watch Dogs, but that will certainly hold a different meaning since The Division won't allow driving like the former did. Ubisoft is setting up the launch for The Division sometime in 2015. As of now, it's going to only be available on PS4, Xbox One and PC.