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Why ‘Assassin’s Creed Unity’ dropped competitive play in favor of co-op

Assassin's Creed Unity
Assassin's Creed Unity
Photo courtesy of Ubisoft, used with permission

For the first time in years, neither of this year’s new Assassin’s Creed titles will feature the competitive multiplayer matches that have been present in every installment of the main series since Assassin’s Creed: Brotherhood. So why, given that two new games in the series are set to release this fall, has Ubisoft decided to abandon the mode entirely? According to a report by Joystiq on Aug. 22, the developer felt that introducing co-op to Assassin’s Creed Unity was a better fit than the matchmaking kill-fests of the past.

Ubisoft revealed that the addition of cooperative multiplayer in Assassin’s Creed Unity simply felt like a better to the series’ gameplay, design, and lore than the old competitive mode that has been repeated in the franchise’s recent releases. Furthermore, unlike the competitive matchmaking that existed as a completely separate mode from the single player campaign, the co-op play of Assassin’s Creed Unity will take place inside of the narrative of the title’s main storyline.

In addition to the introduction of a new co-op mode, Assassin’s Creed Unity will also update the core mechanics of the series. Ubisoft is taking a fresh look at what they consider to be the three pillars of the Assassin’s Creed franchise by making a fresh pass at combat, stealth, and navigation. Fans can also expect the game’s world to feel more alive in Assassin’s Unity as the developer promises to deliver a more lived-in city where NPC will interact with each other and the world around them independently of player actions.

Assassin’s Creed Unity launches later this fall only on Xbox One, PS4, and PC. Ubisoft is also making Assassin’s Creed Rogue, a last-gen only title also coming out this year, that continues the ship-based mechanics of Black Flag.