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‘Watch Dogs’ was delayed in order to achieve perfect scores

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Originally planned as a next-gen launch title, Ubisoft delayed Watch Dogs until 2014 in an effort to polish their new open-world title. Speaking to IGN on Dec 16, Ubisoft North American President Laurent Detoc revealed that they delay wasn’t to get the game in state worthy for release as the developer already felt that they had a finished game. Ubisoft didn’t just want to release Watch Dogs in as a great game, they wanted a perfect one.

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Detoc stated that, even in its present state, Watch Dogs could have easily been in the running for best launch title on the Xbox One and Playstation 4. Rather than settling on releasing a game that the developer felt would score 96 out of 100, the developer decided to push the game’s launch in order to earn those last four points. Detoc explained that because Watch Dogs is a new franchise, it can’t ride off of any past success. As such, they felt the need to get the game completely right before release.

Watch Dogs will release on Xbox One, Playstation 4, PC, Wii U, Xbox 360, and Playstation 3 in 2014.

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