The point and click adventure game is a retro video game genre that is sure to bring back a pleasant nostalgic feeling for old school gamers. There’s something charming about immersing yourself into the world of the protagonist you’re playing, interacting with characters to learn more about the story while getting clues, pointing and clicking on the environments to collect any inventory object that isn’t nailed to the ground, and combining said inventory objects with each other or the environment to proceed to the next chapter of the game’s story. The point and click adventure may have felt like a formulaic genre, but it allowed plenty of opportunities for game developers to weave spectacular stories.
After winning accolades from venues like the Independent Games Festival and IGN Editor’s Choice Award in 2011, Wadjet Eye’s hit point and click adventure game “Gemini Rue” is finally getting an App Store release this spring. Tweaked to run on iOS devices, people can now take in the adventures of Azriel Odin and Delta-Six in this sci-fi/noir thriller with a compelling storyline and retro graphics.
Those interested in a hands-on look into “Gemini Rue” on an iOS device will have the opportunity to do so during PAX East in Boston March 22-24 or the GDC in San Francisco March 25-29. Both are excellent gaming related venues to show off the game while asking Wadjet Eye questions about independent gaming development and publishing.
In addition to "Gemini Rue," Wadjet Eye is working on its next volume of its founder Dave Gilbert’s “Blackwell” series: “Blackwell Epiphany.” This point and click adventure game pits spirit medium Rosa Blackwell against an evil force that rips apart souls to get what it wants. The game is in its early development stages but is scheduled for a 2013 release.
When today’s gaming seems to focus on top-tier graphics and marketing blitzes, sometimes it pays to take a step back into the independent gaming scene where all it took was simple gaming mechanics combined with compelling storytelling that motivates players to keep playing until the conclusion.