No longer do you have to be a quick-on-the-trigger kind of guy or gal to enjoy video games. There are newer, more peaceful and more civilized video games starting to surface.
According to the Feb. 15, Wall Street Journal, “Blockbuster videogames like ‘Grand Theft Auto’ may dominate the field, but over the past few years, ‘art house’ games have taken off as well. “
Games that fall into the art house genre do not necessarily have a goal, but they are well designed with peaceful settings and often beautiful music.
Examples include “Flower” - a game in which the gamer becomes the wind and moves about over landscapes. Every time the player touches a flower, it blooms.
“And Yet it Moves” is an enterprise in which the protagonist is a little paper doodle man who navigates through a paper collage world created with colorful pieces of cardboard and set to distinctive music.
There is also “Journey – an adventure game in which the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. “Journey” received a Grammy nomination for its incredible score.
The WSJ notes that art house games are different from the more mainstream games like “Halo” and “Grand Theft Auto.”
Typically art house games are produced by indie (independent) game developers; the scenery although beautiful and colorful in art house games is not realistic, and art house games are considerably less expensive than the more popular violent action games.
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