In his speech, Newell said Valve’s next step will be to release information about the work they’ve done with the Linux-based hardware know as the Steambox, which will happen next week.
"Our next step ... is on the hardware side," Newell said. "There are sets of issues to making sure that whatever computing platform you have works well in a living room environment –– there are thermal issues, and sound issues, and also a bunch of input issues.”
“So the next step in our contribution to this will be to release some work we've done on the hardware side.”
Newell spoke on the future of gaming, and how he believes open-sourced platforms will have the ability to innovate while closed, proprietary platforms won’t be able to grow to meet the demands of cross-platform gaming.
"We're not going to be slowing down. Systems that are innovation friendly, which is equivalent to openness, are going to have a greater and greater competitive advantage to closed or tightly regulated systems," Newell said.
Newell believes that as the gaming industry changes to suit gamers on many levels, closed platforms like the Xbox One and PS4 will have difficulties adapting –– that they won’t “be able to provide that grand unification between mobile, the living room and the desktop.”
He also said user-created content and products will become the norm and games will be “nodes in a connected economy.”
"Connected groups of users are going to be way more successful, if they're properly enabled and supported, than any of the individual game developers are going to be."