Valve dropped a bomb on the gaming industry this past Monday when they announced their first proprietary operating system, the SteamOS. With it, Valve has made several promises regarding optimizations for the gamer on the big screen and visions of the best possible gaming experience.
Today, Nvidia joined in expressing their praise for Valves work on the SteamOS while discussing their involvement with Valve in development of the operating system.
Engineers from Valve and NVIDIA have spent a lot of time collaborating on a common goal for SteamOS: to deliver an open-platform gaming experience with superior performance and uncompromising visuals directly on the big screen.
NVIDIA engineers embedded at Valve collaborated on improving driver performance for OpenGL; optimizing performance on NVIDIA GPUs; and helping to port Valve’s award-winning content library to SteamOS; and tuning SteamOS to lower latency, or lag, between the controller and onscreen action.
The collaboration makes sense as both companies strongly believe in the importance of open-platform innovation, and both companies are committed to providing gamers with a cutting-edge visual experience.
Valve will deliver a great, open-platform gaming experience, and NVIDIA will continue to be the best choice for gaming on any open platform or operating system, including SteamOS.
This goes without mention that Valve has two more major announcement's set for later today and this upcoming Friday. Nothing has been made official, but it's safe to assume that something hardware related is in the works. With the way Nvidia has been reaching out in mending ties between them and Linux, this interaction between Valve and Nvidia comes as no surprise.