Understanding the towns of Pokemon: Olivine City

Olivine City is the seventh city that trainers will reach in the Johto region. The city has 9 buildings, two of which are a lighthouse and pier. The town has 40 residents, including the trainers that are in the lighthouse. The town’s motto is “The Port Closest to Foreign Lands.”

The Pokecenter and Pokemart return again. The Pokecenter does not have anything new in it, but the Pokemart has new stock. It now stocks Hyper Potions, which heal Pokemon for 200 HP, which is more than enough for most Pokemon. The mart also no longer stocks Poke Balls and regular Potions.

The building in the center of town houses a lone fisherman. He will give the trainer the Good Rod, which allows them to fish up more Pokemon in the water. The previously acquired Old Rod, which was in the Route 32 Pokemon Center, would only fish up Magikarp. Now the trainer can catch a much larger variety of fish.

In the northeast corner of town, there are two buildings. The one on the left contains a lone fisherman who will offer the trainer a trade. He will trade his Voltorb for the trainer’s Krabby. This is a fair trade, and it is up to the trainer to decide whether they want to take him up on the offer or not. The house on the right contains a family, with what seems like a rather abusive father. His daughter says he scares her sometimes, and he mentions the Whirl Islands, and cluster of four islands to the south of the city. He says that children are sent there as punishment.

WARNING: There are spoilers in this paragraph. At the southernmost point of town is the pier. This pier does not serve any purpose during the trainer’s first visit. After the trainer defeats the Elite Four, and obtains the S.S. Ticket, the trainer can board the S.S. Aqua here. This ship will take the trainer to Vermilion City in Kanto. The trainer can make the first trip to Kanto on any day. However, after the first trip the trainer can only travel from Johto to Kanto on Mondays and Fridays and from Kanto back to Johto only on Sundays and Wednesdays. The ship also has trainers on it that can be battled.

The building to the west of the Pokemon center is the Olivine Café. Inside is a sailor who will give the trainer HM04. This will allow them to teach their Pokemon Strength. This move lets the trainer move large boulders on the field that would otherwise be blocking the way. It is also a decent move to use in battle. The other characters in the Café talk about the Café itself, but don’t reveal anything important.

The really tall building in the southeast part of town is the Olivine Lighthouse. Inside are a large number of trainers which will slow down the trainer’s progression up the tower. There are also a few assorted items, including the TM for Swagger, which confuses the enemy and also increases their Attack, which will cause them to hurt themselves harder while confused. At the top of the tower is a sick Ampharos and Jasmine, who is the Gym Leader for Olivine City. The Ampharos supplies the light that keeps the lighthouse’s light on, and needs to be helped. It needs a Secret Potion, which can found in Cianwood City, which is to the far southwest of Olivine City, across the ocean. After coming back to the Ampharos with the potion, Jasmine will return to the gym and will battle the trainer there.

The final building in town, which is also the first one the trainer sees upon entering town, is the Gym. The Gym itself is incredibly simplistic. It is just a straight path leading to Jasmine, with rocks surrounding the path. There are also no trainers inside the gym. Despite this, this gym can be difficult. Jasmine herself is no pushover. She has 2 Magnemites and a Steelix. The two Magnemites aren’t too hard if the trainer has a good Ground Pokemon or a Pokemon with a Ground-type move. The Steelix is the difficult part of this fight. It has massive defenses, especially to physical attacks. The aforementioned Ground type Pokemon will help against Steelix, and a Fire, Water, or Fighting-Type Pokemon will help as well. An odd thing to note is that Steelix has the move Sunny Day, for some reason.

Olivine City technically has three exits. The northern exit leads back to Ecruteak City. The western exit leads to the ocean, and the route to Cianwood City. This is the way to continue the journey after the first visit. The final exit is at the pier, which cannot be used until after the Elite Four (this was explained in the above paragraph with the spoilers).

Olivine City is a quiet port city that serves an important purpose. It provides a refuge for sailors, and a lighthouse to help them gain safe passage back to the mainland. It is a simple port where sailors may rest between their voyages, and be around others who share their taste for the sea.

This article focuses primarily on the aspects of Olivine City in Pokemon Gold and Silver. To learn more about Olivine City, visit the following website:

http://bulbapedia.bulbagarden.net/wiki/Olivine_City

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, Salisbury Pokemon Examiner

Jacob Parks is an avid gamer who also has a hobby of creative writing. He has played a large variety of games over his gaming career, and is always up to date on gaming news. He has played every major Pokemon game since the original Red and Blue games, and has played a large number of the spin...

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