After a few hours of gameplay, it’s easy to say “Ultra Street Fighter IV” is the best edition of the game to date.
There’s only one way to perform a Sonicboom, Flashkick or the myriad of maneuvers in the “Street Fighter” series, but somehow, someway, Capcom continues to find ways to spice up the tried and true gameplay in “Ultra Street Fighter 4.”
Easily accessible, but quietly refined, tactical and deep, “Ultra Street Fighter 4” is arguably one of the best fighting games on the PlayStation 3 and Xbox 360.
Regardless, it’s kind of hard to argue that this game may strike many as a way to make some quick cash at the end of a console generation. Lets be fair here- it’s been more than a half-decade since “Street Fighter 4” was released and over four years since “Super Street Fighter IV” hit store shelves, so a brand new “Street Fighter” came makes more sense than a revamped edition. But after playing a few rounds it’s hard to deny how much fun “Ultra Street Fighter IV” actually is.
The addition of the extra sexy Poison, Hugo, Elena, Rolento and Decapre to the already hefty roster puts the number at 44- quite an accomplishment. The fact that all five of these characters have new animations and play differently than the 39 other fighters add another level to the gameplay experience as well. Real fans of this series enjoy playing through the story mode with every character, so with five more to tinker with, the payoff is there.
Also added to make “Ultra Street Fighter IV” more than a fresh paint on the series is six new backgrounds from and the ability to have access to both of your Ultra attacks. While it won’t make the game feel brand new, it’s like adding a double-shot to your favorite cup of coffee. It already worked before, now it just works better.
In the end, that’s the best way to sum up this game, just better, in every way.
For more information on the game, click here.