"The newest generation of consoles gave us the means to execute a vision we’ve had for a long time," said Serkan Hassan, lead game designer on The Crew in an interview with Examiner. "The always online aspect is something we embrace and that wasn’t possible the same way with the previous generations.
In terms of hardware, such a vast, dense and varied open world wouldn’t have reached the same level of quality if it wasn't for the new generation of consoles."
Earlier this week, The Crew's creative director Julian Gerighty confirmed to VideoGamer that the game will run at native 1080p, 30 frames per second on PlayStation 4 and Xbox One.
The Crew will release on PlayStation 4, Xbox One and PC this fall.