Ubisoft published a press release and blog post this morning confirming the release date for their previously delayed new IP, "Watch Dogs." The game which was unveiled at E3 2012 and touted at PAX East 2013 as the "2013 Game of the Year," will finally be available for purchase on May 27 for PlayStation 3 & 4, Xbox 360, Xbox One, and PC. The Nintendo Wii U version, however, is going to be released "at a later date."
The initial decision by Ubisoft to postpone "Watch Dogs" is explained in an article for Polygon. Essentially, the game simply was not engaging enough for the long-term retention of a fanbase that continues to so eagerly await the day they can begin hacking into a city-wide network.
"So it started to feel repetitive," says lead game designer Danny Belanger. "The fantasy doesn't make the AI feel alive. We knew some things needed to be upgraded, improved and polished; we weren't happy with that."
The differences of ports between prior and current generations of gaming consoles largely comes down to one thing (other than graphics): scale. The Xbox One and PS4 versions will have a higher level of detail as it pertains, for example, to the number of pedestrians or cars on the streets. The Wii U version is still in development, largely because–Senior Producer Dominic Guay explains–Ubisoft wants to push the platform's proprietary GamePad controller to its limits. This it also the reason the Wii U port will not be released the same day as other consoles. "[W]e didn't want to delay all the other platforms for that one," says Guay, "So, we're going to take the time we need to make sure the game is good [...]"
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