Earlier today, January 3, IGN released a video with some released details on the new 'Tomb Raider' multiplayer option. The video can be found here.
Luke Karmali says in the video, 'The first information on "Tomb Raider's" multiplayer mode has surfaced courtesy of Official Xbox Magazine, with the details being summarized by a "Tomb Raider" forum user.'
As described, there are three modes available. The first, called 'predictable' by Karmali, is a deathmatch mode. Varying characters from the game are pitted against a tribe of natives known as Scavengers in a fight-to-the-death style match in small maps from all throughout the game. Each match consists of three rounds, with players alternating between the teams in each match.
'Now the maps aren't that big,' Karmali says, 'but they are littered with environmental traps, including ravines and lever-operated spikes.' It also features collapsable bridges and low-teach weaponry such as Lara's bow and arrows as seen in many of the previews.
The second mode is called Rescue, which charges many of the survives with finding medpacks scattered through a map and bringing them to certain designated locations. What makes this mode difficult is that members of this team will rgadually bleed out over time, dying if they do not retrieve the packs quickly enough.
A third mode is also mentioned, in light detail ('teased', as Karmali puts it), called Cry for Help. All that's known is that there is a strong emphasis on discovery and collection.
A large roster of characters, diverse weaponry, and XP gain will also appear in the multiplayer option. 'The standard load will consist of a primary firearm or bow, a sidearm, a grenade-like projectile, and a climbing ax which doubles as a melee weapon,' Kamali concludes.
An earlier article written about the release of 'Tomb Raider' multiplayer can be found here.