Monday in what was another surprise reveal from Ubisoft, Tom Clancy's Rainbow Six: Siege was revealed as the company's next big project, scheduled to launch sometime during 2015. This game is replacing Rainbow Six: Patriots that was a bit of a beleaguered project since its initial reveal back in 2011.
This week, we were given a special chance to go hands-on with Tom Clancy's Rainbow Six: Siege in the same demo that was showed off to the world during Ubisoft's E3 press briefing. While we only received a taste of what Tom Clancy's Rainbow Six: Siege will be bringing, things are looking very intriguing and promising.
The premise of what we saw is what you did, five gunmen who have a hostage in their custody inside of a house, while another team of five police officers are outside of the house. These two teams plan, strategize and execute.
It's a best two out of three round where the gunmen who have custody of the hostage can win by killing all five of the incoming police officers, while the police can attain victory by either killing all of the gunmen or by getting the hostage to safety. Another way in which the criminals can win is if the cops shoot the hostage, which we saw in one of the rounds we played.
Prior to each round starting, the police have a chance to utilize their drones to see what the criminals are doing and how they are setting up the house to their advantage. During this time, teammates need to communicate where exactly all of the targets are and what exactly they are using to barricade the house with. Communication is crucial for both sides.
The gunmen with the hostage have a chance to put up barriers, barbed-wire and explosives around the house to setup where and how they want to defend it. Both sides have a minute to set things up to their liking and communicate how they will execute the plan with their team.
Other choices that both sides will have is their starting point, which for the defending team will be in the area they are posting up at, and for the police will be the point of entry. Both sides will also be able to choose their class. We saw three classes for each side and it's unclear if there are anymore, in addition to whether or not customization will be involved.
Once both sides have things setup and ready to go, it's a simple five versus five match-up that certainly favors the team that plays together the best. Communicating in Tom Clancy's Rainbow Six: Siege is obviously going to be a very, very important element for players.
Running through the house guns blazing is the perfect way to get taken down and hurt your team. Stealth and thought will be your friend, but first and foremost, Tom Clancy's Rainbow Six: Siege initially presents itself as a game that implores communication and tact from players.
Our experience and time with the game was terrific and was only a sliver of what Ubisoft has in-store for Tom Clancy's Rainbow Six: Siege. The game looks phenomenal and has that intriguing element we've seen from The Division and Watch Dogs as being different, new and interesting.
We still have so much to learn about Tom Clancy's Rainbow Six: Siege including things like maps, customization, modes, story and much more. Hopefully this game can hit that 2015 launch time frame, and it's definitely possible considering the scope of this game isn't as ambitious when you consider the fact that Tom Clancy's Rainbow Six: Siege isn't an open-world title. We're definitely not taking anything away from this game, as it looks phenomenal, but the inherent fact that this isn't an open-world game will hopefully end up benefiting its development.
Tom Clancy's Rainbow Six: Siege is scheduled for launch sometime during 2015 on PS4, Xbox One and PC. We'll have plenty more on this game in the coming months, but from what we saw thus far, color us very excited and intrigued.