Studio co-founder Vince Zampella made the announced on Twitter after a fan asked about the possibility of mod support and custom maps -- two components that have always separated PC games from their console counterparts. Unfortunately, the response wasn't what many were expecting.
"Not at launch for sure," Zampella said, "will have to evaluate after launch."
Zampella's comments left open the possibility for support to be added at a later time for the mech-based shooter, but there's no guarantee. Much like the prospect of a PlayStation 4 version that was shot down earlier this year, every "Titanfall" announcement points to Microsoft positioning the new game from the creators of "Call of Duty" as a flagship title for the Xbox One.
"Titanfall" will launch March 11 in North America and March 13 in Australia and Europe on the Xbox One, Xbox 360 and PC.