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‘Titanfall’ update changes matchmaking to focus on quality over speed

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When Titanfall first released, Respawn Entertainment was focused on making sure that players were able to get into matches quickly. However, that caused the game’s matchmaking system to form matches that Respawn feels were lower quality in terms of grouping together evenly skilled players. The developer detailed their plans to address this issue on March 27 after they announced the addition of the improved matchmaking beta.

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Starting now, both Xbox One and PC players will find a new playlist for the improved matchmaking beta which will allow them to experience the tweaks the developer has been working on in order to provide a better matchmaking system. Previously, after players were grouped together, the game would keep them together for match after match. In an effort to allow games to see a larger variety of players, Titanfall’s improved matchmaking will now automatically split teams up to search for new players so that a steady stream of new people are introduced to a player’s in-game experience over time.

Respawn noted that an added benefit to this is that the same two teams won’t play against each other match after match using the new system. Generally, this results in one team always winning which usually isn’t fun for anyone. Now the game will search for better opponents for each team after a few matches.

If one team is dominating, we will update the skill for all of the players and then find each team a better suited match for the next round. Did you lose to a really great team? We'll make them disappear and replace them with a new opposing team

Titanfall is out now on Xbox One and PC. The game is currently under development for an Xbox 360 release at a later date.

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