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‘TitanFall’ developer explains sniping changes compared to other shooters

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A staff member from Respawn Entertainment has provided some gameplay details in regards to the upcoming multiplatform video game, “TitanFall.” According to a report from Gaming Bolt on Dec. 29, sniper rifles will be included in the first-person shooting video game.

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However, the representative clarified that sniping would be different when compared to other games from the same genre. He went on to mention that using the quick or no scoping methods won’t work in the new intellectual property. You can find a few screenshots from “TitanFall” in the slideshow to the left of this article and the comments below (courtesy of Gaming Bolt):

Sniping is in the game, but due to how the game plays it’s a pretty different animal than you’ll find in your run of the mill modern military shooter. Quick scoping and no scoping are ineffective.

“TitanFall” is being developed by some of the same key members responsible for “Call of Duty 4: Modern Warfare” and “Call of Duty: Modern Warfare 2.” The forthcoming title features better maneuverability as players can jump around using jet pack boosters and other equipment. The “Titan” giant machines can also be summoned and piloted. These new features make “TitanFall” a lot harder for snipers.

Electronic Arts should be releasing the software product for the PC, Xbox 360 and Xbox One on March 11, 2014. The video game is console exclusive to the Xbox platforms as it won’t be released on the PS3, PS4 and other systems aside from the computer platform. “TitanFall” has an official price tag of $59.99 with a collector’s edition that retails for $249.99.

You can order the products from Amazon in the following links: “TitanFall” and Xbox One. A few holiday deals can also be found in the following link from Holiday Deals.


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