Skip to main content

See also:

‘Titanfall’ cheating solution and DLC mode pricing revealed

‘Titanfall’ cheating solution and DLC mode pricing revealed
‘Titanfall’ cheating solution and DLC mode pricing revealed
Electronic Arts

The developer of “Titanfall” has revealed the solution for the rampant cheating problem in the recently-released PC and Xbox One video game. According to a report from DSOGaming on March 27, the studio will be putting players who get caught using exploits against each other.

As a result, they can only participate in matches against other cheaters, making the use of aim bots useless. You can check out a set of screens from the recently-released “Titanfall” video game with the slideshow embedded to the left of this article and the comments from Respawn Entertainment below:

You can play with other banned players in something that will resemble the Wimbledon of aimbot contests. Hopefully the aimbot cheat you paid for really is the best, or these all-cheater matches could be frustrating for you. Good luck.

Vince Zampella also provided a brief update in regards to the DLC plans for the new intellectual property. The co-founder of Respawn Entertainment confirmed that future game modes can be downloaded for free.

Electronic Arts, the publisher of the software product, stated confirmed that the first-person shooter will feature three DLC map packs that require a fee. The expansions are expected to be priced at $9.99 each although customers can purchase a season pass for $24.99 to get a small discount.

The PC and Xbox One iterations of “Titanfall” were released on March 11. The upcoming Xbox 360 current-generation port, which is being ported by the same Bluepoint Games development team responsible for “Metal Gear Solid HD Collection,” is expected to arrive on April 8.