Justin Hendry has revealed more details in regards to the amount on combatants that could be on the battlefield at once in the upcoming multiplatform video game, “Titanfall.” According to a report from Attack of the Fan Boy on Jan. 12, the lead designer from Respawn Entertainment re-iterated that the first-person shooter will only support the maximum of 12 players. However, each individual can also pilot a “titan” machine, which doubles the count to 24.
“Titanfall” is somewhat unique to the genre as it features computer-controlled combatants along with human players. Each of the opposing teams will also be allocated 12 bots each, which brings the total maximum count in a match to 48.
Respawn Entertainment recently explained that the 12 players limit was not due to technical issues. Instead, the development team decided that the number is best for the maps and balance of the competitive matches.
For the computer-controlled combatants, “Titanfall” is using the Xbox Live cloud service for computations. Respawn Entertainment will be getting a discounted price for using the servers.
The first-person shooter will be launching on March 11th in North America on the PC, Xbox 360 and Xbox One. The video game won’t be coming out on the PS4 or any other consoles due to an exclusivity deal between Electronic Arts and Microsoft. A set of “Titanfall” screenshots can be found in the slideshow to the left of the article.