Thresh, The Chain Warden is finally available for “League of Legends”. The new champion has been anticipated for some time and is finally available to play with. Adding another support champion to the roster Thresh isn't what you’d expect.
Like something out of “Silent Hill” Thresh is a sadistic soul reaper that will require a lot of cooperation with team mates to play well. We know that Riot isn't fond of healing champs like Soraka and is also eliminating the possibilities for support champs to be built and played as carries. However it seems like they are also trying to add variety to the support role.
Not only is Thresh virtually doubling the number of male champions that can fill the support role his difficulty bar is a tad longer than your average support. The chain warden has abilities centered around his soul lantern. His passive allows him to capture the souls of minions to power him up and an ability allows allied champions to be pulled towards Thresh if they click on his offered lantern.
With Nami we saw a spike in difficulty for supports which may have led to her sharp decline in game play. However with Thresh no longer are we dealing with mermaids or cute little yordle sorceress’s but an undead jailer who seems far more likely to be friends with Hecarim than Taric. With Thresh there too is a spike in the learning curve.
While it is refreshing for support players to get to do something a little more interesting than shielding their ADC it remains to be seen if these new, more challenging supports will see any play during season 3. Given they are going to take a whole lot more practice and have a larger margin for error with all that CC. Nevertheless, in time hopefully the shift towards more complex supports will bring about an appreciation for the role and will contribute to some more dynamic game play.
Here’s a look at Thresh’s kit:
-Damnation (Passive): When Thresh stalks the Fields of Justice, minions, monsters and opposing champions occasionally manifest their essence as souls after they die. Gather the souls of fallen foes to power up Thresh’s Armor and Ability Power. Thresh gains no Armor per level normally.
(Passive): Thresh winds up his attacks, dealing more damage the longer he waits between strikes.
(Active): Thresh throws his scythe forward, dragging the first enemy struck a fixed distance toward him. Activate Death Sentence again to hurtle towards the bound unit.
-Dark Passage: Thresh hurls his lantern towards a target location. Nearby allies gain a shield while inside the lantern’s area of effect. Teammates who click the lantern will be pulled to Thresh.
-Flay: Thresh sweeps his chain, knocking all enemies in the direction of the blow.
-The Box: Thresh creates a prison of walls around him that slow and damage enemies that cross through.