We recently had a chance to sit down with Eidos Montreal's Daniel Windfeld Schmidt, to discuss the upcoming Thief reboot. We already know that most of the gameplay surrounding The City will be optional, but had wondered what kind of side content we could expect from this title. Schmidt, who acted as the game's lead level designer, elaborated on what kind of extraneous content we should expect.
The main story arc and missions are the driving force for the game. For those who want to just take their time and explore, there is plenty to see. The City is riddled with traps, puzzles, clues and rewards as well as many optional side quests which feature unique characters and setups.
Schmidt further explained that these side quests and characters will mostly be independent from the main story. However, he did hint that some of this content will link to the overarching plot in some way, if astute players can find the connection. As for The City's traps and puzzles, these may possibly be related to the game's lore and political climate, which is said to shift throughout Garrett's escapades.