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‘The Witcher 3’ won’t have identical visuals or controls on the Xbox One and PS4

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CD Projekt RED is handling each version of The Witcher 3: Wild Hunt as its own release and doesn’t plan on making the upcoming entry of the dark fantasy franchise exactly the same on all platforms. As reported by Eurogamer on May 13, the developer admits that there will be differences between the Xbox One and Playstation 4 editions of the game in terms of visual quality, performance, and controls.

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Ultimately, CD Projekt RED has committed to making all versions of The Witcher 3: Wild Hunt be as powerful as each system can individual handle. The developer revealed that if they find that one of the next-gen consoles can run the game better than the other then that platform sill get a slightly superior version of the game as they have no intention of not allowing the title to live to its full potential simply because another platform can match the same quality.

If there are differences between The Witcher 3: Wild Hunt on Xbox One and PS4, they won’t be major. As of right now, CD Projekt RED is claiming that the game is running slightly better on the Playstation 4. However, since the game was delayed until early 2015, anything can happen in the extra months the developer will have to polish the game.

Another way that the title will differ between each platform is how fans will control the game. The developer has finally confirmed that each version of The Witcher 3 will utilize the unique control system offered by both consoles such as Xbox One’s Kinect and the DualShock 4 touchpad for the PS4. Exactly how these secondary control schemes will come into play, however, is unknown at this time.

The Witcher 3: Wild Hunt releases on Xbox One, PS4, and PC in February of 2015. CD Projekt RED opted not to release the game on the last generation of consoles in order to deliver a truly next-gen experience.