While many titles which that have released on the Xbox One and PS4 to date have been cross-generational launches for both new and old platforms alike. Speaking to The Sydney Morning Herald on March 30, CD Projekt RED’s global head of marketing Thomasz Jarzębowski admits that the ability to push the visuals of The Witcher 3: Wild Hunt as far as possible without compromising performance of the game led to the decision to now both releasing the game on the previous line-up of consoles such as Xbox 360 and PS3.
If the developer still tried to fit The Witcher 3 onto the older platforms, then the next-gen versions of the game would have suffered. Jarzębowski revealed that CD Projekt RED simply didn’t have to worry about technical limitations when working within the specifications of the new systems as a result of deciding to focus entirely on developing for Xbox One, PS4, and PC
Because we are developing the game for the Xbox One, PS4 and PC, we go nuts in terms of visuals. We want the game to look as beautiful as possible. I think we are in a good moment, we don't have to choose between better graphics or performance on either PC or consoles now, we can just create the best looking game possible.
The Witcher 3: Wild Hunt is scheduled to release early 2015 on Playstation 4, Xbox One, and PC.