Jakub Szamalek has revealed how the development team is planning to avoid making the gameplay repetitive in the upcoming multiplatform video game, "The Witcher 3: Wild Hunt." According to a report from Segment Next on May 5, the writer disclosed that the development team is look to minimize the usage of fetch quests as much as possible. Even if players decide to perform these missions, they will be rewarded with some compelling storylines in the PC, PS4 and Xbox One game.
Jakub Szamalek also stated that CD Projekt Red has to take into account the massive open-world locations when building the side quests. The studio wants to fill the massive landscapes with many missions as the world of "The Witcher 3: Wild Hunt" is expected to be much bigger when compared to "The Elder Scrolls V: Skyrim." Furthermore, they have to deal with easing the transition between a side activity and the next major plot point in the main campaign path.
Finally, the writer also talked a little bit about the endings for "The Witcher 3: Wild Hunt." He stated that he had some authority over the past few weeks in regards to the various epilogues, teasing that he has some favorites in the group. The third main installment from the "Witcher" series will be the final chapter of the current saga starring Geralt of Rivia. However, CD Projekt Red is still leaving the door open on another potential game for the franchise in the future.
In total, "The Witcher 3: Wild Hunt" should feature up to 36 endings to unlock. The main campaign of the open-world action role-playing game takes around 50 hours to finish while completing all of the side quests should double the amount of play time. Players should have plenty of content to navigate through. You can find a screen featuring the upcoming title, which is coming out in Feb. of next year, from the official "Witcher" Facebook page with the photo located to the top of this article.