Michael Platkow-Gilewski has responded to a report that revealed the disparities for “The Witcher 3: Wild Hunt” on the PC, PS4 and Xbox One. In an interview with GameSpot on April 12, the press relations and marketing representative stated that the differences revealed should be treated as a rumor at this time. Although he can’t specifically talk about rumors, he also reassured fans that CD Projekt Red will disclose the technical aspects of the open-world action role-playing game to the public as soon as possible.
The disparities rumor was first reported by Game Tech. The Russian gaming website stated that “The Witcher 3: Wild Hunt” will be running natively at 900p on the PS4 in addition to 720p on the Xbox One. CD Projekt Red is also targeting 30 frames per second on both platforms. A majority of next-generation games released so far runs at a higher resolution on Sony’s new console when compared to Microsoft’s system.
Game Tech also stated that the PC version of “The Witcher 3: Wild Hunt” have still not yet been optimized. One GTX 780Ti card will be able to render the software product at 1080p with all setting, such as the 8x MSAA, set to the maximum. However, the frame rate is currently limited to 35 to 45 frames per second instead of 60.
CD Projekt Red does have some extra development time to better optimize “The Witcher 3: Wild Hunt.” The sequel was expected to come out sometime later this year before being delayed until the second month of 2015. The new release date window also helps the company financially due to the lesser competition of new launches as well as the bigger install bases of the PS4 and Xbox One. You can find an image of the open-world action role-playing game from the official “Witcher” Facebook page with the photo attached to the top side of this article.