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‘The Witcher 3: Wild Hunt’ developer talks resolution, frame rate and gameplay

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A representative from CD Projekt Red, the studio behind “The Witcher 3: Wild Hunt,” has provided some comments in regards various graphical elements. In an interview with iGame Responsibly on Feb. 23, the individual believed that “good games are all about gameplay” as the experience should stick to the players even after shutting down the system. You can find his comments below:

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On one hand, I do understand gamers wanting to know about resolutions and frame rates, but, in my opinion, good games are all about gameplay, about that part of the game that stays with you when you shut down your console or PC; about what makes you return to a game and what makes it fun playing it.

The representative did admit that resolution and frame rate does have a negative effect on the experience. However, he also thinks that much of the controversy is more about the ongoing next-generation console war as opposed to something that could affect gameplay. You can view some “The Witcher 3: Wild Hunt” screens in the slideshow to the left side of the article and the rest of his statement below:

It’s a different story when a game looks bad or plays choppy but, based on my observations, it’s frequently the case of simply feeling better/worse because my hardware is better/worse than your hardware, and not how it really affects gameplay.

“The Witcher 3: Wild Hunt” is rumored to be running at 720p resolution on the Xbox One. The same video game may support 900p on the PS4 with a possibility of going up to 1080p. Both console versions are expected to run at a 30 frames per second clip.

CD Projekt Red is teaming up with Warner Bros. Interactive Entertainment to release “The Witcher 3: Wild Hunt” in the United States. In addition to the PS4 and Xbox One, the open-world action role-playing game is also coming to the PC platform.

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