Marcin Iwinski, the chief executive officer at CD Projekt Red, has commented on the targeted audience for the upcoming next-generation video game, "The Witcher 3: Wild Hunt." According to a report from Games Industry International on May 19, the executive believed that console players feel more entitled than PC users. As a result, the development team has to try to make the software product as flawless as possible.
Marcin Iwinski stated that PS4 and Xbox One players will not pardon the company if the buttons are not functioning as advertised. They may also complain about having a clunky interface to navigate through, which is a common problem due to the control differences of PC games that use the keyboard and mouse as the primary inputs when being ported over to the consoles. The chief executive officer believed that the added challenges with appealing to the PS4 and Xbox audiences should ultimately benefit the PC version of "The Witcher 3: Wild Hunt" as well.
Almost all of CD Projekt Red's projects have been released on the PC so far. The lone exception was "The Witcher 2: Assassins of Kings Enhanced Edition," which was ported over to the Xbox 360 in 2012. For the upcoming third game of the series, the development team decided to work on all three versions at once. Aside from some potential visual differences, which the company previously stated will be small, the open-world action role-playing game should end up providing the same experience across all platforms.
CD Projekt Red recently announced that more development time is needed for "The Witcher 3: Wild Hunt" as it won't be hitting the previously-announced 2014 launch window. The delay is a result of the team wanting to polish the experience before it is made available to the general public. Thus, the software product is now slated for a Feb. launch next year. An image featuring the main character of the game from the official Twitter page can be seen near the top of this article.