Mateusz Tomaszkiewicz has further explained the ending states for the upcoming PS4 and Xbox 720 video game, “The Witcher 3: Wild Hunt.” In an interview with Videogaming247 on March 19, the lead quest designer at CD Projekt Red revealed that they will be using the same “butterfly effect” mechanic as the previous games in the series in order to determine the ending for the sequel. As a result, inconsequential decisions can end up being significant. You can check out some screens from the PS4 and Xbox 720 open-world role-playing game in the slideshow at the top of this article and the comments from Mateusz Tomaszkiewicz below (courtesy of Videogaming247):
As for the ending states of the world, we are using the “butterfly effect” as we did in our previous games. So you can expect that seemingly unimportant choices may cause serious consequences later on in the game.
“The Witcher 3: Wild Hunt” will feature 36 different ending states. Just like “The Witcher” and “The Witcher 2: Assassins of Kings,” the sequel is being developed by the aforementioned CD Projekt Red. It will be released for the PC platform as well as the PS4 and Xbox 360 consoles, in 2014.