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‘The Witcher 3’ developer uses delay to work on more side quest content

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CD Projekt RED recently announced that The Witcher 3: Wild Hunt was being delayed until 2015 so that they could have adequate time to properly polish the game and create a truly next-gen experience. According to a report by Dual Shockers on March 18, the developer has now released a progress update on what still needs work as well as giving more reasons on why they decided upon the delay.

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It was revealed that the game can currently be played in full since all dialogue has been implemented and most of the animation assets are nearly complete. Additionally, CD Projekt RED confirmed exactly what they will use the extra months of time to work on thanks to the delay. While voice recordings currently exists in the game for all languages, the developer is now in the process of reviewing the dialogue and plans to make changes for the sake of quality.

Furthermore, finishing touches are planned to be implemented for sound effects, graphic quality, and engine optimization. One of the biggest challenges that still lie ahead for the game’s developer is that they will use the additional time to add more side quests to the open-world game. This will help give the title more weight and provides fans with a greater amount of content to experience once the game launches.

The Witcher 3: Wild Hunt is now scheduled to release on Xbox One, PS4, and PC in February of 2015. The developer also took the time on Tuesday to provide more reasons on why the game was delayed. By launching at the first of the year instead of during the holiday season, the game will face less competition and the additional months will allow more gamers a chance to purchase a next-gen console creating a larger possible user-base.

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