Today's Gamescom conference marked the first time EA has gone into detail about the fourth installment in their Sims franchise. Lead Producer Lyndsay Pearson showed off some of the game's new features in a short video presentation. While the video's focus was the new emotions characters could experience, Pearson also revealed a few new ways players can customize their virtual life.
For starters, depth sliders are a thing of the past. Players can now click directly on the feature they wish to change and drag their mouse until it's perfect. Players can alter the size and appearance of various limbs and areas of a Sim's body, as well as the character's individual facial features. The presentation showed a nose being re-sculpted into a variety of different shapes. EA's goal is to make The Sims 4's “Create-a-Sim” tool more intuitive by allowing the players to mold their characters like clay, rather than having them navigate through various menus and sliders. Players can also alter smaller details, such as a character's voice and the way they walk.
The build tool has also been revamped. Players can now lay down a room and drag it into the shape they want. If a player is not satisfied with the layout of their home, they can pick an entire room up and move it for a quick change. Small adjustments and complete overhauls can be made without having to spend a lot of time rethinking a project. This is just another way The Sims 4 aims to offer a more intuitive experience.
For more information about the new emotions found in The Sims 4, check out this companion article. For the latest news, reviews, interviews and features, follow Game On's Twitter and like us on Facebook.