Yesterday, we revealed that Nvidia passed on the opportunity to develop the graphical components of the PS4 due to opportunity cost. Although Nvidia provided the GPU for the PS3, it was decided that it was simply not a smart decision to work with consoles this time around. In a report by Escapist Magazine today, Nvidia's Tony Tamasi stated that the PS4 was only comparable to a low-end PC.
"Compared to gaming PCs, the PS4 specs are in the neighborhood of a low-end CPU, and a low- to mid-range GPU side. If the PS4 ships in December as Sony indicated, it will only offer about half the performance of a GTX680 GPU (based on GFLOPS and texture), which launched in March 2012, more than a year and a half ago."
"What you get today in terms of performance is what you're stuck with five - 10 years down the road. PCs don't have these problems." Stating that PCs are a much better platform to work with because "they are open and can be upgraded at any time to harness the power of newer GPUs for more performance and to take advantage of newer, modern graphics technologies."
"If history predicts the future, then these next-generation consoles, while being more powerful than the current ones, will very quickly end up more than an order of magnitude behind the PC."
For those of you that may be interested, you can view the concept photos of the PS4 in the slideshow featured above this article.