The character models for “The Order 1886” and “Ryse: Son of Rome” have been compared. According to a report from Gamepur on Feb. 21, a fan asked Andrea Pessino about the polygon count of the main protagonists in the PS4 exclusive title. The co-founder responded by saying that each character has over 100,000 polygons. The heads are especially detailed with 250 joints and 130 blended shapes. You can find his comments below:
Main characters run over 100K polys each, >250 joints just in the head, >130 blend shapes in face, etc.... CRAZY stuff!
In comparison, the main character in “Ryse: Son of Rome” originally feature over 150,000 polygons before the model was scaled down to 85,000 due to optimization. The protagonist also features more than 260 joints and 230 blended shapes just for his face.
“Ryse: Son of Rome” came out on Nov. 22nd of last year as an exclusive launch game for the Xbox One. The action-adventure video game is often heralded as the best looking game on Microsoft’s new console.
“The Order 1886” is currently expected to be released by the end of this year as an exclusive title for the PS4. The new intellectual property impressed many in the press with the first gameplay footage that was recently released.
Andrea Pessino is a co-founder of Ready at Dawn. Before developing “The Order 1886” along with Sony Computer Entertainment Santa Monica Studio, the studio was responsible for crafting “God of War: Chains of Olympus” and “God of War: Ghost of Sparta.”
You can find some screens of “Ryse: Son of Rome” and “The Order 1886” with the slideshow to the left of this article.