Ramy El Garawary has talked more about the benefits of the native 1080p resolution and 60 frames per second features for games like "The Last of Us: Remastered" and "Uncharted 4: A Thief's End." According to a report from Playstation Universe on June 30, the graphics programmer at Naughty Dog revealed that it is difficult to describe the visual improvements of the upcoming PS4 port of "The Last of Us." He did mention that he can't personally wait for fans to play the new version.
Naughty Dog previously confirmed "The Last of Us: Remastered" is going to be rendered at 1080p while targeting 60 frames per second at the same time. The development team is also making changes to other areas such as lighting and character models. The original PS3 game has remained one of the best-looking high-definition console titles even without the enhancements.
A trailer for the PS4 port was shown off during the E3 2014 event that was held last month in Los Angeles. However, the video only provided a look at the remastered cut scenes. Many fans are hoping to see the visual improvements during real-time gameplay sequences. With "The Last of Us: Remastered" coming out on July 27, Naughty Dog could be releasing a new video on the PS4 version in the relatively near future.
Along with the graphical enhancements, the port includes the three major DLC packs that came out following the launch of "The Last of Us" on the PS3. Furthermore, some developer commentary were also added to the cut scenes. The PS4 game will be priced at $10 less than the original price tag.
At the same E3 2014 convention, the studio also provided a first look at "Uncharted 4: A Thief's End." The sequel will be running at native 1080p resolution and 60 frames per second as well even with the extremely detailed character models and environments. You can find a screen of "Uncharted 4: A Thief's End," which is slated for a 2015 launch, near the top of this article (courtesy of the official Playstation Facebook page).