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'The Division' will force players to choose what they believe, says Massive

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We've all played games that put us in the shoes of a person that is trying to stop a crisis or tragedy from happening, but with The Division, players will be thrust into the middle of a crisis and will be forced to make decisions based on their own experiences in the game.

Player choice is at the heart of many games these days and Martin Hultberg, who is the director of communications at Massive Entertainment, talked about the questions players will be faced with when they play The Division.

"One of the first things that happens in a real crisis is that you lose the big picture. You lose communications, you lose the idea of what’s going on.

"Look at what’s been happening in Syria. News of chemical weapons: where’s the proof? Who’s seen what? Nobody knows, but people are going to act, right? You have to make up your own mind and choose what you believe," Hultberg said.

Most gamers want more choice when it comes to their gaming experiences, and it looks like Massive is laser-focused on delivering that to players of The Division.

We still have so much more to find out about this game and are expecting to have more news for you all as we get into the early part of 2014. For all of our latest exclusives, previews, reviews and features, follow us on Twitter and like us on Facebook. Game On.

Thanks OPM.

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