There hasn't been much information regarding The Division, Ubisoft's upcoming open-world shooter RPG, since E3. In an interview that went live earlier today, Ubisoft Massive's Ryan Bernard spoke with OXM about the game's dynamic events and almost limitless playtime.
Player retention is very important. We want The Division to be potentially limitless, unlimited gameplay, but the specifics of how we're doing that, we're saving [for another time].
He mentioned that the game would encourage players to work together, as was seen during the initial reveal. This title, even with its seemingly endless content, does feature an overall plot with a definite ending. Even then, Ubisoft hopes to keep players interested through dynamic social events.
As for the game's plot, Ubisoft is trying a new approach that will hopefully make uncovering the game's story-arch feel a bit more personal. Players will uncover pieces of story through the events they play, which will cue them in to the game's greater narrative. Even with all of these hints at the game's plot, most of the details remain a mystery.
There will be plenty of time to uncover more about The Division's story, and how these dynamic events will continue to surprise players, before the game's release. It is currently slated to launch in winter of 2014 for the PlayStation 4 and Xbox One.