Temple of Malady is one of the newest "Magic: The Gathering" cards from Wizards of the Coast's upcoming expert expansion set "Journey Into Nyx." This rare "Scry" land helps Golgari players fix their mana base, flesh out draws, and dig for additional threats or answers.
Temple of Malady
Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Tap: Add B or G to your mana pool.
There's a lot of powerful Golgari cards currently running around Standard that Temple of Malady will help you cast. Going green and black allows you to run several of the best removal spells in the format, such as Abrupt Decay, Hero's Downfall, and Gild.
There's a lot of synergy to abuse with Golgari Creatures. You can discard scavenge creatures like Dreg Mangler or Deadbridge Goliath to grow an early Lotleth Troll. Scavenging Ooze will put your dead creatures to work, and Varolz, the Scar-Striped will allow you to get extra mileage out of other dead creatures in your graveyard.
If you're abusing +1/+1 counters, Corpsejack Manace ensures that your threats grow to an amazing size and is absolutely astounding in conjunction with Kalonian Hydra, which will enter the battlefield as a mighty 8/8 and transform into a terrifying 24/24 creature when it attacks (and increase the size of all your other creatures that have +1/+1 counters on them) - as early as turn five with mana acceleration from an Elvish Mystic.
Whatever your reasons for going Golgari, Temple of Malady is a must have card you'll want to pick up once the set hits store shelves. How will you use Temple of Malady?
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