As the games industry makes the shift to next generation consoles, developers have already began to pinpoint the challenges of developing for the Xbox One and PS4. While large companies may be better prepared to tackle those trials, asset management becomes increasingly important. In an exclusive interview with Game On, Techland COO, Pawel Zawodny commented on how lapses can easily be made.
"What's really important is not to suddenly change your mindset and try to fix things that aren't broken, because you can easily fall into the '10-times more RAM, 5-times faster CPU' trap," Zawodny said. "Such thinking leads to poorly optimized solutions in the production pipeline of game content. It is easy to then waste the potential of new platforms, rather than harness them."
Optimization is something that is going to take developers a while to master, and within years we will see them starting to reach the optimal potential of next-gen consoles.. Early on though, there are a lot of pitfalls to avoid.
"Of course the pipeline itself has to be adjusted to the capabilities of new platforms, which can be quite expensive. Certainly, in my opinion this cannot be rushed into."
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