Seth Fischer is urging Nintendo, the publisher behind “Super Smash Bros. 4” for Wii U and 3DS, to include more DLC microtransactions. According to a report from NZ Gamer on Feb. 27, the investor believed that the publisher will be able to develop “very profitable games” by using built-in revenue streams.
He then used the “Mario” games as an example in which players can pay money for the character to jump higher. You can find a few screenshots showcasing “Super Smash Bros. 4” for Wii U and 3DS in the gallery located to the left side of this article as well as the comments from Seth Fischer below:
We believe Nintendo can create very profitable games based on in-game revenue models with the right development team. Just think of paying 99 cents just to get Mario to jump a little higher.
Nintendo has been during poorly recently due to the lower-than-expected hardware sales of the 3DS handheld system in addition to the failure of the Wii U. Aside from the aforesaid DLC suggestion, investors also believed that the company should release their video games on other systems such as mobile platforms.
“Super Smash Bros. 4” for Wii U and 3DS might be a prime candidate to introduce the DLC microtransactions model. Nintendo could theoretically release new characters, customers, stages and more digitally. However, the publisher has not yet revealed the downloadable content plans for the crossover fighting game.
The Wii U and 3DS versions of “Super Smash Bros. 4” are due to come out sometime before the end of this year.
You can order the product from Amazon in the following link: “Super Smash Bros 4.”