Masahiro Sakurai has posted a clarification in regards to the potential return of the Subspace Emissary mode in the upcoming “Super Smash Bros. 4” for the Wii U and 3DS. According to a report from Mii Gamer on Jan. 20, the game director stated that the crossover fighting game won’t have a story structure similar to the previously-released “Super Smash Bros. Brawl.”
The Subspace Emissary mode lets players navigate through 2D landscapes while fighting enemies using different characters. The adventure section of “Super Smash Bros. Brawl” features cut scenes, customizable fighters, multiple difficulty settings and a world map. Despite putting a lot of resources into the mode, a lot of fans did not enjoy playing through the story.
Masahiro Sakurai decided to take another direction with “Super Smash Bros. 4” for the Wii U and 3DS. You can find a set of screens showcasing the forthcoming title in the slideshow to the left of the article and his clarification statement below:
To be clear, the new Super Smash Bros. games do not feature a story mode like The Subspace Emissary.
The game director has not yet revealed any details about the new story mode. However, he previously revealed that the story cut scenes that were featured in Subspace Emissary will no longer be included in the fourth installment of the series. “Super Smash Bros. 4” is set for a release sometime in 2014 for the Nintendo Wii U and Nintendo 3DS gaming platforms.
You can order the product from Amazon in the following link: “Super Smash Bros. 4.”